The weather is getting cold but the Neverrift is getting hotter each week! Our very first giveaway is over and we are about to test the game with the 5th and last card type, untold spells. They work like traps or secrets you might know from other games and are triggered by your opponent’s actions during their turn.
Another big task is looking through different holo patterns, varnishes and foils and picking the best approach for the first set of the Neverrift TCG. There are many details that must be taken into consideration. Our chosen card finishes will probably fill a whole dev blog at a later time.
Now that the mobile app is taking shape I’d like to quote our programmer Marie: ‘Bugs. Bugs everywhere.’ With the multiplayer mode in near sight we test as many card combinations as we can trying to find (and fix) as many bugs as possible beforehand. Despite that our focus for the next few weeks will be on improving the overall user experience. Lastly, no game is complete without cool special effects and sounds so we will work on that, too!
Thank you for your support!
Until next time!